Clash of Clans Wiki
Your enemies are in for a big surprise with the Giga Tesla, the foul-tempered big brother of the Tesla family. When an enemy so much as scratches the paint on your Town Hall, sizzling Electrickery will blast them away leaving the air tasting faintly like coconut... and metal.
Cannons are great for point defense. Upgrade cannons to increase their firepower, but beware that your defensive turrets cannot shoot while being upgraded!
Archer Towers have longer range than cannons, and unlike cannons they can attack flying enemies.
The Mortar can mow down hordes of enemies by the splash damage from its shell. Don't let enemies get too close to it!
This anti-air tower is deadly against flying enemies, but can't target foes on the ground. Place it wisely to cover as much airspace as possible.
The Ultimate Arcane Defense! Tower Wizards cast powerful area effect spells that target both flying and ground troops.
Bomb Towers bombard nearby ground troops and go up in a big BOOM when destroyed! Melee units best stand clear!
Air Sweepers control the sky with strong blasts of air that push back flying enemies. Air Sweepers can only face one direction, so rotate them to maximize their effectiveness.
Lay a deadly trap with the Hidden Tesla! Our Wizards have trapped a storm cloud into each of these sneaky towers. When an enemy walks or flies close enough, the tower springs up and fries it using the power of Electrickery!
The X-Bow shoots mystical bolts with terrifying power. Load it with Elixir and the X-Bow works automagically. You can set it to target ground units at long ranges, or all targets at reduced range.
Set the Inferno Tower's Dark Elixir fueled flame to build up unbelievable damage to single targets, or to constantly roast multiple targets at once. Healing effects get blocked by its extreme heat!
The Eagle Artillery has nearly unlimited range and targets tough enemies with exploding shells. However, it won't activate until a large amount of troops have been deployed.
Wind and stones may break some bones, but this trap will definitely confound you. Just place one of these traps down and the released vortex will draw the enemy troops in, hindering their progress.
Seeking Air Mine
Is it a bird? Is it a plane? Well it makes no difference as the Seeking Air Mine will blow it sky high. This trap does devastating damage to a single air unit.
Latest invention in the field of flying pest control. This trap can blast multiple air units in a small area.
Ambush and distract unsuspecting foes with a surprise skirmish of short-lived, but sneaky skeleton troops! Skeleton Traps can be configured to pursue ground or air troops.
Your troops are stationed in Army Camps. Build more camps and upgrade them to muster a powerful army.
The Barracks allow you to train troops to attack your enemies. Upgrade the Barracks to unlock advanced units that can win epic battles.
The Workshop is where Siege Machines are built. Upgrade the Workshop to unlock different Siege Machines!
What dark secrets do the Alchemists hide inside their Laboratory? Nobody has dared to look. All we know is that their research makes our spells and troops harder, better, faster and stronger!
The Clan Castle houses your Treasury and any reinforcement troops or spells sent by your clanmates.
The Spell Factory is home to veteran Wizards who are better suited to creating magical weapons than front-line combat. Use their powerful Attack Spells to turn the tide of a battle in your favor!
The Dark Barracks will open doors for creatures born out of Dark Elixir. Upgrade the barracks to unlock more troops with unique battle skills.
Dark Spell Factory
Only the most brilliant or reckless Master Wizards dabble in Dark Elixir brewery. Their compact Dark Spells require keen insight to master, but provide unique tactical advantages.
This colossal menace soaks up huge amounts of damage and bashes everything in his path. He guards his territory fiercely when defending, and can launch into devastating rage when attacking once his Iron Fist ability is unlocked!
This graceful huntress is a master destructive force, though modest in health. She snipes targets in her territory when defending, and can summon stealth and terrifying damage when attacking once her Royal Cloak ability is unlocked!
This veteran battle-scholar seeks out groups of friendly troops to fight behind and boost with his Life Aura, and assumes the form of a tower on defence. Attacking, he can walk over walls or fly high, and can make nearby troops immune to damage once his Eternal Tome ability is unlocked!
These storages contain the elixir pumped from underground. Upgrade them to increase the maximum amount of elixir you can store.
All your precious gold is stored here. Don't let sneaky goblins anywhere near! Upgrade the storage to increase its capacity and durability against attack.
Dark Elixir Storage
The power of Dark Elixir could not be contained in a regularly shaped Elixir vat. As it's three times as powerful, we had to invent a cubical form of storage!
Elixir is pumped from the Ley Lines coursing underneath your village. Upgrade your Elixir Collectors to maximize elixir production.
The Gold Mine produces gold. Upgrade it to boost its production and gold storage capacity.
Dark Elixir Drill
Our Alchemists have finally figured a way to extract pure Dark Elixir, the rarest form of the magical substance.
This is the heart of your village. Upgrading your Town Hall unlocks new defenses, buildings, traps and much more.
This fearless warrior relies on his bulging muscles and striking mustache to wreak havoc in enemy villages. Release a horde of Barbarians and enjoy the mayhem!
These sharpshooters like to keep their distance on the battlefield and in life. Nothing makes them happier than single-mindedly taking down their target.
These big guys may seem calm, but show them a turret or cannon and you'll see their fury unleashed! Slow yet durable, these warriors are best used to soak up hits.
These pesky little creatures only have eyes for one thing: LOOT! They are faster than a Spring Trap, and their hunger for resources is limitless.
Nothing warms a Wall Breaker's cold and undead heart like blowing up walls. A squad of them will make way for your ground units, and they will do it with a BANG!
These promoted skeletons have traded in their joy of destroying walls for a joy of destroying defenses. Deploy them to take out pesky mortars and cannons!
The Wizard is a terrifying presence on the battlefield. Pair him up with some of his fellows and cast concentrated blasts of destruction on anything, land or sky!
This majestic creature lives to protect and aid her fellow troops. Any army is improved with her healing support, but make sure to protect her from air defenses!
The might of the dragons are known throughout the land. This scaly terror of the skies feels no mercy and nothing will escape the fiery splashes of his breath.
Is P.E.K.K.A a knight? A samurai? A robot? No one knows! P.E.K.K.A's armor absorbs even the mightiest of blows, but it doesn't handle electricity too well.
This Fire-Breathing Hatchling is shy around other air units, but leave it alone and it will throw a fit! When not around other air units, Baby Dragons become enraged and gain bonus damage and attack speed.
Possessing iron-tough scales and a breath of devastating lightning, the Electro Dragon's favorite thing is raining destruction from above. When vanquished, the Electro Dragon even pummels the ground with lightning strikes
These sneaky shovelers burrow underground, pass beneath walls and pop up right next to their targets. While underground, Miners cannot be damaged and will not trigger traps, but still gain bonuses from Spells.
Electrocute your enemies with bolts of lightning! Cast this spell at the enemy village to damage buildings and units inside a small area.
Heal your Troops to keep them in the fight! Cast this spell to create a Ring of Healing. Your units will be healed while they are inside this ring.
Enrage your units to make them bigger, faster and stronger! Cast this to create a Ring of Rage! Your units will gain speed and attack power while they are inside this ring.
Walls slowing you down? Try making a shortcut! Cast this spell near enemy walls to create a route straight over them. Your Troops will jump over affected wall pieces as if they weren't even there!
When the battle gets hot, stay frosty! The Freeze Spell sends out a cryogenic blast that temporarily immobilizes enemy troops and disables defensive buildings within its radius.
Turn this Spell into a pop-up army! Clone Spells create a circle of spawning that creates limited-lifetime copies of troops that enter it. It will only spawn up to a maximum housing space of troops.
This terror of the skies was born out of Dark Elixir. Undetectable by the Seeking Air Mine, Minions materialize with ease, but are fragile in our world.
Having tamed the fierce leaping hog, the Hog Rider punishes those who hide behind their puny walls! Fueled by Dark Elixir, these warriors have never known defeat!
A master of the two-handed axe, this glorious warrior runs between nearby buildings and can shred several troops or buildings at once with her whirlwind blow!
The mighty Golem loves to soak up damage! When destroyed, it explodes and splits in two. The resulting Golemites have one-fifth the Golem's strength and hitpoints.
The Witch never fights alone, constantly raising dead warriors. Upgraded Witches raise more skeletons at a time.
These fiery beasts can't resist chasing after Air Defenses, providing excellent protection for other troops. Once destroyed, they erupt into many smaller, weaker menaces.
This big blue dude digs the simple things in life - Dark Elixir drinks and throwing rocks. His massive boulders bounce off their targets and hit again behind it for double strike!
The Ice Golem has a chilling personality and absolutely zero sense of humour. he frosts over everything he touches, freezes his surroundings when destroyed and ices up when talked to at a party.
Give your army the upper hand against enemy troops with this deadly poison! Defending units that linger in a Poison Spell's toxic cloud will move slower, attack slower and take damage with increasing severity over time. Poison Spells do not affect structures.
Weaken Walls and buildings with crippling earthquakes! Earthquake Spells damage structures based on their maximum hitpoints. Repeated Earthquakes deal decreasing damage to the same buildings, but increasing damage to the same Walls. No wall can withstand the might of four Earthquake Spells!
Put some hustle in even your heaviest units! Haste Spells lack the damage boost of Rage Spells, but provide an even better boost to movement speed. A lower storage space also allows you to take more of them into battle!
Summon an army of Skeletons anywhere on the battlefield! Put a few extra swords when and where you need them most. Skeletons do not trigger traps.
Summon an army of Bats anywhere on the battlefield! Deploy aerial reinforcements wherever you need them the most. Bats do not trigger traps.
The Wall Wrecker exists for two simple purposes: smash through anything that it comes across and deliver the Clan Castle troops straight to the heart of the village. Built from heavy duty materials, it can take a pummeling before breaking down. Immune to spell effects.
The Battle Blimp bypasses ground-based obstacles and delivers your Clan Castle troops directly into the heart of the enemy village, all while dropping bombs along the way. However, its thin hide makes it easier to shoot down. Immune to spell effects.